Undocumented Changes in 7.3.5 See Vastly Increased Health Pools in Old Raids

For folks who have enjoyed running old raids for World of Warcraft transmog items, your time and effort investment are going to be increasing greatly as all health pools have raised by about 300% in patch 7.3.5. While raids from Vanilla through Cataclysm continue to be easily soloed, Pandaria and Warlords raid content on some difficulty levels just isn't. The increased health pools have elected fight mechanics kick for the reason that most times render soloing impossible.
In addition, scaling throughout WoW is implemented with mob health pools increased "considerably", in line with WoWhead. "The experience essential for levels 10-60 continues to be increased, that has a peak of 60% increase between level 20 and level 40".
One player wrote:
Well they've tried it. Couldnt possibly think that it was possible but that it was done. Watched an associate played few hours ago (yes, im at your workplace) and the man did run a lot of old dungeons / raids to me so that I can feel the GREAT changes of 7.3.5.
Its aweful, its unbelievable, its plain and simple wrong.
Why would you would like to bring back OLD CONTENT, PAST STORIES to current tasks to complete, once max level? Why and whats the purpose to keep what's been addressed YEARS, yes YEARS ago to current high-end game? Explain yourself Blizzard, get it done.
What would be the point to be max level within this game anymore? Since we cant f*cking solo or work with personal chill task, once inside a while? How do we solo farm mounts now? How do we hunt rare transmogs from Mists of Pandaria, Warlords of Draenor now? I do not know anyone being interested to group up again and mass farm old stuff on the game. Its useless as well as its a waste of energy.
There's grounds why it is called OLD CONTENT, because we already achieved it and there is no point and keep it ''viable for challenge''. Old content, dungeons and raids is there for only one reason as well as all about COLLECTIONS, little else.
Explain us the reasoning behind that fiasco.
Other undocumented adjustments to 7.3.5:
Cold Weather Flying (Lich King) and Wisdom with the Four Winds (Pandaria) requirements are removed
Command Boards offer story-based quests which lead to Loremaster achievements when all completed
new toys, pets and collectibles in Silithus
increased reputation gains for Argussian Reach and Army in the Light for completing weekly quests
killing Elite rares on Argus yields Argussian Reach or Army with the Light reputation
profession world quests yield Army in the Light or Argussian Reach reputation
Druid Lunarwing form includes a /sit emote
new models for Baine Bloodhoof, Nathanos Blightcaller, Saurfang, Gallywix
heirlooms are actually severely nerfed
Silithus quests will not likely unlock for characters until Argus the Unmaker may be killed, though this would be easier now since the last wing of LFR which includes Argus has become live. Once he continues to be killed, the entire world of Argus will never be seen within the skies over Azeroth along with the quests in Silithus will unlock. This will need to get done per character and is also not an account-wide unlock. Now more ways to buy bargain Warmane Gold, as an example, visit official MMOAH site https://www.mmoah.com/warmane